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révolution des mœurs, les recherches sur la sexualité s’en trouvent libérées
des médecins, des physiologistes expérimentent des nouveaux traitements
les résultats restent mitigés
mais, pour la première fois au xxe siècle, les problèmes d’érection échappent. aux psychiatres
l’intérêt se déplace du psychique au physique, du mental au génital
dans les années 1970, des milliers d’accidentés de la route, des motocyclistes en particulier, se pressent dans les hôpitaux
des hommes. jeunes souvent
les médecins cherchent à leur rendre leur virilité
peu à peu, une médecine spécialisée du pénis se met en place autour des urologues : l’andrologie (de andros, homme en grec), l’équivalent masculin de la gynécologie
en 1980, tout s’accélère avec l’extraordinaire découverte faite par un chirurgien vasculaire, ronald virag
il tentait de soigner un “solide normand” de 48 ans qui faisait flanelle depuis cinq. ans
tabagique, un taux de cholestérol élevé, peu de sang arrivait dans son membre
le médecin lui pratique un pontage entre une petite artère abdominale et sa verge, espérant en augmenter le débit sanguin
mais comme l’artère se contracte, il injecte de la papavérine, un alcaloïde extrait de l’opium, pour dilater les vaisseaux
aussitôt l’homme entre en érection
inquiet, virag ralentit le débit du sang, mais le sexe de son patient reste dressé
que se passe-t-il ? laissons ronald virag, qui exerce toujours à paris et a publié depuis un ample ouvrage grand public sur la physiologie du “truc” (le sexe de l’homme, livre de poche), raconter la suite : “je

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the game wasn’t initially considered by many to be a great title, it’s one that’s aged well, and the unique and different style of play for a mario bros
add to that some excellent presentation and nintendo charm, and you have a brilliant little game that shows how well nintendo can inject new life into its long-running franchises
viewed by many as the swansong of the talented developers of goldeneye, timesplitters 2 wasn’t a gamecube exclusive, but it was, without a doubt, one of the best fps titles on the platform, or any other format for that matter, and the strongest entry in the series
heavily multiplayer-focused, but with a unique, and brilliant campaign mode that oozed style and challenge, this is a veritable tour de force of game design
even after all these years, ts2 is one of the most fluid and addictive fps titles ever made, and when it comes to split screen local multiplayer, this is one of the finest examples you can find
not to be confused with the wind waker pre-order bonus disc, this was only officially available within a special gamecube bundle (and special registration offers)
this may not actually be a gamecube title per se, but regardless, it’s one of the best discs you can find on the platform
to do this, you’ll need to trawl second hand stores and sites like ebay, but it’s well worth it
the legend of zelda: collector’s edition is a special compilation disc that includes several earlier zelda titles, all playable on the gamecube
the titles include the original legend of zelda, zelda ii: the adventure of link, ocarina of time (with the remixed, master dungeons option), majora’s mask, a zelda retrospective, and a 20-minute demo of wind waker
it should be noted that the pre-order disc for wind waker only featured ocarina of time
with four zelda games, including the legendary ocarina of time, on a single disc this is a must for any zelda fan
another nintendo heavy-hitter, donkey kong has starred in many different titles, and this is arguably one of the most original
on the surface it’s a standard dk platformer, but this changed when you consider the main control method – a pair of bongo drums
using these drums, you controlled dk by hitting left, right and both to jump
tapping the sides caused dk to clap
you could also use a standard gamecube pad, but the drums were by far the most fun
heavily score-based, it was a different take on the usual dk title, and with the bongo drum controls it was a gamecube classic that can be quite hard to get hold of now, so if you get chance, go for it
a game that seems to pop up in quite a few of our lists
suda 51’s stylish classic was available on the playstation 2, but it was the gamecube where the group of crazy assassins began, and it’s this version that’s superior, with better visuals and no slow down (which plagued the ps2 version)
on rails gameplay was merged with shooting gallery action and a deep, bizarre and multi-layered story to create a truly unforgettable adventure, the real answers to which are still debated by fans today
suda 51 has made more bonkers titles since, such as no more heroes, shadows of the damned and lollipop chainsaw, but killer7 is still the best of his stable
one of the best launch titles for the gamecube, rogue leader was a superb space combat title that was spread over multiple levels, seeing the player put in the shoes of luke skywalker, wedge antilles, and even darth vader
various mission types were implemented, including escort missions, search and destroy, and outright dogfights, and there was a selection of craft to fly, including the iconic x-wing, y-wing, snow speeder, millennium falcon, and vader’s tie fighter
it was an early showcase for the power of the gamecube, and this visual flair, solid gameplay, and the star wars name made it an instant hit, and a system seller
mario has dabbled with rpgs a few times, and this gamecube outing is one of the best in our opinion
set in a flat, 2d paper world, the thousand year door has a very different feel to it than most mario games, and the turn-based combat, while very similar to many jrpgs, is interesting, and engaging, with timed button press abilities adding to the challenge
add in the battle audience that reacts to the action, the badge-based ability system, and the paper-folding powers, and you’ve got a classic example of mario’s flexibility above and beyond simple platforming
mario explores a range of locations and meets up with various ally characters
there are secrets aplenty and some challenging boss fights, some of which truly up the difficulty curve, more so than you may expect from such a friendly-looking rpg
it may have been a port of an already existing game, one that made one of its rivals, the sony playstation, a major threat, but this update of the original metal gear solid was a brilliant gamecube release nonetheless
it repackaged the original game with updated visuals and better cut scenes, and also introduced some of the elements from the ps2 sequel, sons of liberty
in truth, this was the mgs2 engine running mgs on gamecube, and it worked
all aspects of the game were tightened, such as enemy ai and controls, and although the core game and the areas

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